slides (1 MB)
Overview of the developer-Real relationship, tips to increase their chances of game acceptance, and knowledge of the technical and production requirements needed to launch a game through Real’s worldwide services.
Delivered at Casual Connect Amsterdam, February 2008
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Jeremy Snook (email)
As lead producer of RealGames, Jeremy Snook manages the core content team responsible for publishing and distribution through Real’s worldwide games services. Published games he has produced include the Mysteryville series and Puzzle Detective. He joined RealNetworks in 2006.
Prior to joining RealNetworks, Snook was the marketing manager at Gas Powered Games, the award-winning developer of the Supreme Commander and Dungeon Siege franchises. Previous to his turn towards marketing, he held various producer positions at Gas Powered Games.
Snook holds a B.A. from the University of Washington and is currently working on his graduate degree in digital media from the UW.