audio & slides(50 MB)
As online multiplayer games continue to grow in popularity, marketers and game developers are beginning to see the importance of mastering the art of developing multiplayer games. This session is intended for game designers, game developers, and gaming executives with an interest in learning how online multiplayer games fit in the casual game industry and the complexities of the multiplayer game development lifecycle. What are the best multiplayer platforms in the market? What is latency and why do I care? Is interpolation important, if so, why? How do I monetize my multiplayer game? Should I use a client or a server based authority system? What are the common pitfalls I need avoid when developing a multiplayer game? Can Flash really handle real-time multiplayer? The answers to these questions and a helpful multiplayer checklist will be discussed in this session.
Delivered at Casual Connect Seattle, July 2008
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Kenny Rosenblatt (email)
Kenny Rosenblatt is the CEO and Co-Founder of Arkadium. Since the Company’s inception in 2001 Kenny has helped to develop hundreds of games for clients such as CBS, Harrah’s, Reebok, Mattel, Hearst, and AARP. Along with his wife and business partner Jessica, Kenny is responsible for driving the long term strategic direction of Arkadium and serves as the Company’s chief technologist. His extensive experience in the games arena, along with his entrepreneurial spirit has helped him always stay at the cutting edge of the games industry.
Prior to founding Arkadium, Kenny was Vice President of Emerging Technologies at On2, a broadband media company, where he developed innovative Video on Demand systems for iTV and Set Top Boxes.