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Great Games: Postmortems From Eastern Europenew Great Games: Postmortems From Eastern Europe

Ilyin, Serebrov, Komkov, Minin

Kyiv 2010: slides, audio, video
Russian only
Confessions of an Independent Game DeveloperConfessions of an Independent Game Developer
Andrew Lum

Summer 2008

Socializing a casual PC gamenew Socializing a casual PC game

Doron Nir

Kyiv 2010: slides, audio, video
The New Face of Advergaming: The Blood Ties Success StoryThe New Face of Advergaming: The Blood Ties Success Story
Lloyd Melnick

Summer 2008

Fat Princess, Cake for Everyone! Fat Princess, Cake for Everyone!

John Mundy, Chris Millar

Seattle 2010: slides, audio
Hitting the Jackpot: The Story of Slingo, Inc.Hitting the Jackpot: The Story of Slingo, Inc.
Eric Lamendola

Summer 2008

Andy Moore Zombie Addiction - Infectonator Postmortem

Kris Antoni

Seattle 2010: slides, audio
The Voice of the GameThe Voice of the Game
Greg Rahn

Summer 2008

Steve Taylor Kaloki to Keflings: What We've Learned Making Small Games on a Big Console

Steve Taylor

Seattle 2010: slides, audio
Alex Ptitca: Meanwhile in KyivMeanwhile in Kyiv...
Alex Ptitca

Winter 2008



Andy Moore SteamBirds Postmortem: A New Take on the Flash Industry

Andy Moore

Seattle 2010: slides, audio
John Foster: Zam BeeZee PostmortemZam BeeZee Postmortem
John Foster

Winter 2008



Mario WynandsShatter: A Casual for Console Case Study

Mario Wynands

Seattle 2010: slides, audio
Richardson, Fox: Family Feud Online PartyFamily Feud Online Party
Richardson, Fox

Summer 2007: article

Jasper Koning Developing Swords & Soldiers

Jasper Koning

February 2010: slides, audio
 
Reece Millidge Icycle's Crash Course

Reece Millidge

February 2010: slides, audio
 
Peter de Jong Blowing Away Pixelated Friends: Rocket Riot

Peter de Jong

February 2010: slides, audio
 
Jakub Dvorsky Machinarium Postmortem

Jakub Dvorsky

February 2010: slides, audio
 
Tero Virtala Connecting Casual and Hardcore Gamers: Case RedLynx Trials

Tero Virtala

February 2010: audio
 
Everything I Need to Know I Learned at Games For GamersEverything I Need to Know I Learned at Games For Gamers

Gril, Virtala, Koning, Greer

February 2010: slides, audio
 
Juan Gril Games for Gamers Intro

Juan Gril

February 2010: slides, audio
 
Beyond Apocalypse: A Dino Run Postmortem and Pixeljam's Philosophy of Game Design Beyond Apocalypse: A Dino Run Postmortem and Pixeljam's Philosophy of Game Design

Tilmann, Grillotti

July 2009: slides, audio
 
Changing the Game – New Players, New Approaches, New Advertising and New Metrics of Success Changing the Game – New Players, New Approaches, New Advertising and New Metrics of Success

Redniss, Samari, Levin

July 2009: slides, audio
 
Postmortem of the Fable® II Pub GamesPostmortem of the Fable® II Pub Games

York, Martinez

July 2009: slides, audio
 
Dave WALLSTaking Poker Superstars Casual

Dave Walls

July 2009: slides, audio
 
Bruce CHIAPostmortem of Carneyvale Showtime

Bruce Chia

July 2009: slides, audio
 
Ilari Kuittinen"PSN rock crushing and casual golfing on XBLA" – Developing downloadable games for console platforms
Ilari Kuittinen

February 2009: slides, audio
 
Helge BorgartsCrazy Chicken: The Story of the Moorhuhn
Helge Borgarts

February 2009: slides, audio
 
Game Production Postmortems: Getting it wrong at any budgetGame Production Postmortems: Getting it wrong at any budget

Wagner, Adam

February 2009: slides, audio
 
Webgame Development Postmortems Webgame Development Postmortems
Starygin, Majewski

February 2009: slides, audio

 
User Testing: In Theory and Practice User Testing: In Theory and Practice

Aaron Norstad & Tatyana Garat

Fall 2008
 
The Voice of the GameSuccesses & Challenges Making the ‘Sweetest’ Game of 2007: A Chocolatier Post-Mortem
Craig Bocks & Michael Wyman

Summer 2008

 
Miguel Tartah: Dream WeavingDream Weaving
Miguel Tartaj

Winter 2008

 
Eric Tams: Peggle Case StudyPeggle Case Study
Eric Tams

Winter 2008

 
Garrett Link: Where did we come from?Where did we come from?
Garrett Link

July 2007: slides, audio

 
Jason Coleman: Catan! Big Huge Games Makes a Little One (XBLA)Catan! Big Huge Games Makes a Little One (XBLA)
Jason Coleman

July 2007: slides, audio

 
Arthur Humphrey: Virtual VillagersVirtual Villagers
Arthur Humphrey

July 2007: slides, audio

 
Daniel Bernstein: Sandlot GamesSandlot Games
Daniel Bernstein

July 2007: audio

 
Colin Wilkinson: Puzzle Quest (DS)Puzzle Quest (DS)
Colin Wilkinson

July 2007: slides, audio

 
Michael Zeisser: Generating Advertising Revenues in Digital MediaA Brief History of Casual Games
Paul Jensen

Winter 2006: slides and transcript

 
Daniel Bernstein: Tradewinds PostmortemTradewinds/Plantasia Postmortem
Daniel Bernstein
Nick Fortugno

Winter 2006: slides and transcript