Juan Gril: Screenshotsslides & audio (31 MB)

Take a look back over the past 6 years, a transformative period from shareware and download aggregators to organized and professional casual games distribution and marketing.

our take:
Would you have purchased Bejeweled for $85K? Do you think it would have been a hit if it was named Diamond Mine?

Delivered at Casual Connect Seattle, 17 July 2007

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Garrett LinkGarrett Link (email)

Garrett Link is General Manager of GameHouse Studios, a wholly owned subsidiary of Real Networks since 2003. Under his leadership, the GameHouse Studios team of designers, artists and engineers publish 8-12 titles per year. GameHouse has over 50 original titles to its credit including hits such as Text Twist, Little Shop of Treasures and the Zeeby Award winner Super Collapse III.

Garrett’s whole process expertise in casual gaming began well before games were designated as casual. Prior to joining Real Networks, he designed games for Sony Online Entertainment and produced, designed and managed QA for Humongous Entertainment. Garrett’s successes include building the GameHouse subscription service and receiving the 2007 Innovation Award for his achievements in In-Game Streaming Advertising.